AI Insights · Timothy · March 2022
Top 5 PVP Games Performance on Unified Platform in Central America for Q1 2022
Discover the performance trends of the top five PVP games in Central America for Q1 2022, including metrics on downloads, revenue, and active users.
In the first quarter of 2022, the top five PVP games in Central America showed varied performance in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, offers insights into the popularity and financial success of these games on a unified platform, which includes both iOS and Android.
Free Fire from Garena International I Private Limited saw a steady rise in weekly revenue, peaking at around $1.05M in the last week of December 2021 and maintaining figures around $950K throughout March 2022. Weekly downloads for the game fluctuated, with a significant spike to 665K in the week of January 17, followed by a decline to approximately 330K in early March. Active users for Free Fire exhibited a downward trend from 23.8M to 17.2M over the quarter, with a brief increase to 19.1M in late March.
Clash Royale by Supercell experienced varied weekly revenue, ranging from $140K to $259K, peaking in early February. The game's downloads showed an initial increase to 535K in mid-January, followed by a gradual decline, stabilizing at around 363K by the end of March. Active user numbers for Clash Royale remained relatively stable, fluctuating around 11M to 11.6M throughout the quarter.
Subway Surfers from Sybo Games ApS demonstrated consistent growth in weekly downloads, starting at 300K in late December and climbing to nearly 388K by the end of March. Revenue figures for the game remained modest, peaking at around $4.4K in the final week of March. Active users showed a significant upward trend, increasing from 6.7M to 9.5M over the quarter.
Roblox by Roblox Corporation maintained steady weekly revenue figures, generally around $190K to $282K. Downloads for Roblox saw a peak of 402K in late January, followed by a gradual decline to around 200K by the end of March. Active users were stable, hovering around 6M to 6.5M throughout the quarter.
Pou from Zakeh Limited had modest weekly revenue, peaking at approximately $3.2K in the last week of March. Weekly downloads for Pou were steady, with a peak of 273K in late January, stabilizing around 203K by the end of March. Active users for Pou showed a marked increase from 8.2M to 11.2M, with a peak of 11.2M in mid-March.
These performance metrics provide a comprehensive view of how these top PVP games fared in Central America during Q1 2022. For more detailed insights and data, visit Sensor Tower.